The toggle and breech assembly subsequently travel forward (under spring tension) and the next shell from the cylinder is loaded into the chamber. At this point, the barrel stops its rearward movement, but the toggle and breech assembly continue moving (bending the knee joint) due to momentum, extracting the spent shell from the chamber and ejecting it. The toggle strikes a hook that rotates the cylinder, causing the knee joint to hinge and the toggle and breech assembly to unlock. After a shell is fired, the barrel and toggle assembly (both locked together at this point) travel rearward due to recoil. The mechanism is a short recoil-operated toggle joint system similar to that of the Luger P08 or its predecessor Borchardt C-93. The Uboinik has a six-chamber cylinder design similar to a revolver, but utilizes spring clamps instead of solid chambers, hence the cartridges are not fired from this location, they are only temporarily held in place before they are fed into the chamber for firing. However, like most shotguns, it has quite a sluggish reload rate, as well as a slightly confusing reloading system. It is also one of the more useful guns in the game, being effective against virtually any opponent once up close. The Uboinik is one of the most iconic weapons of the Metro Series, featured prominently throughout the game and on numerous promotional materials.
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6.1 Using the melee effectively (Metro 2033 only).Incendiary Grenades: ”Armory” - Weapon vendor.
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Sticky Grenade: ”Armory” - Weapon vendor. VSV: ”Black Station” - At the beginning of the chapter a NPC kills another NPC and places this on the ground in front of you.įlamethrower: ”Dark Star” - You pick this up automatically at the start of the chapter. Kalash: ”Dry” - After Bourbon gets arrested you can pick up his Kalash. Revolver: ”Hunter” - You pick this up as part of gameplay.īastard: ”Exhibition” - You pick this up as part of gameplay. Throwing knife: ”Armory” - Weapon vendor. You can go back through chapter select and pick up or buy certain weapons to get the required kill. You find most of the weapons naturally throughout gameplay. I have included locations where you can be sure to pick up/buy a certain weapon you may be missing. I have made the following list based on my own gameplay and the Metro wiki. To get this achievement you need to use 18 weapons in total. I don't know if the flamethrower is available anywhere besides the railcar mission (where you should be working on Pyro), but you'll get that kill very easily through natural progression. You should be going for the Merciful achievement in this playthrough, so you have 2 options: kill one of the guards at the beginning with the VSV, then reload the checkpoint (the tracker will note that you used the weapon), or hold onto it if you don't have a silenced weapon and want to take out lights. I actually didn't use a location guide for this at all, just made sure to switch weapons when I could.Īt the beginning of Black Station, Ulman will give you a silenced VSV. If you put down a weapon you like, use it quick and reload the checkpoint (if you can) to get your other one back. Whenever you find a new gun, swap it out and use it. burns through ammo), Shambler (the automatic shotgun - 6 shots), Bigun (a pneumatic arrow launcher), and Hellbreath (formerly the Volt Driver). The weapons that aren't listed are the Azbats (Heavy Automatic Shotgun. Here's a guide to where a lot of the weapons can be found, although this was written for the 360 version: I then got rid of the Azbats when I found a new gun since I didn't want to waste all my shotgun ammo. I was able to pop this in the mission after I left Sparta at the beginning of D6 in my first playthrough, in the tunnels with the large doors).Īt the Church, I switched all my guns to the Azbats, Bigun and Hellbreath. If I remember, Enlightened comes easier if you only knock oout rather than kill enemies. I would not work on this while going for Enlightened, although I haven't finished the playthrough yet, so it still may be possible. Also keep in mind that modified weapons (like a modified Bastard) works like any Bastard. Keep your achievement tracker up, and you can note which weapons you've used.
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It's possible that the game double counts weapons (maybe if you reload a checkpoint, like a lot of other achievements where you can farm kills/disarms/etc.). Note: said that he only used the base weapons from the original game, but mine definitely popped after either the Bigun of the Azbats (can't remember which one).